Showing posts with label Tank. Show all posts
Showing posts with label Tank. Show all posts

Friday, 15 January 2021

HQ Tiger II with Cutaway Hull and Turret Walkaround

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A interesting look round this sectioned King Tiger.

Wednesday, 13 May 2020

How To... Drink Tea in a Tank | The Tank Museum


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Comment:  An entertaining video, worth a watch :)
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Friday, 6 March 2020

Inside the Chieftain's Hatch: Panzer IV


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Comment:  Highly recommended watching for those interested in WW2 tanks.  Love all the stuff that The Chieftain does, it's the exactly the kind of job I would love to do !  :)
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Sunday, 17 March 2019

Sherman Firefly - Track Change


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A quite long, but yet interesting video showing the challenges faced in changing the tracks on a WWII Sherman Firefly.
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Saturday, 23 February 2019

Tuesday, 12 February 2019

Swedish Strv 103 S-Tank

A nice piece of footage I found here showing a preserved Swedish designed S-Tank trundling around.
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Saturday, 8 December 2018

Swedish Tank - Stridsvagn 74

Came across this interesting (light/medium tank that the Swedes used to operate up until the mid eighties.  I'm thinking of getting a platoon of them for my Swedish Flames Of War Team Yankee 10/12mm force.  No one makes the actual model, but I'm thinking that a USA Walker Bulldog looks like the closest model I can find, made by both Minifigs and Pendraken,
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This a great bit of vid of one in a military museum collection.  (Link here in case the U-Tube vid doesn't embed properly)
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Saturday, 24 November 2018

King Tiger at Militracks 2018

Some fantastic footage here of the French Kingtiger at Militracks  2018.


Sunday, 20 May 2018

The Sherman Tank Site

A came across this site called 'The Sherman Tank Site'.  For the tank-heads out there, there is a lot to enjoy in the articles on there, well worth a look.  I especially found this article on Fire Control of interest.
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Sunday, 13 May 2018

WHAT A TANKER! - PzKpfw II Ausf L "Luchs"

These last 5 weeks we've been playing What A Tanker! (WaT) at the club.  Thus far I've had a PIIIM destroyed along with its crew.  I then fought with a Marder IIIM, switched to StugIIF, then switched again into a PII Aust L 'Lynx'.  Sadly it got destroyed by a an M10 along with the crew, but I liked using the vehicle, so I came back into the campaign with another one and a new crew.  In 20mm scale they are quite a rare model, so I've ended up buying a resin Milicast resin one (not cheap).  It arrived yesterday (very quick service) and I'm assembling it this weekend.























Here's a great video I found of a restored one :)
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Friday, 27 April 2018

WHAT A TANKER! - 'HARDCORE' Variant

At my local club (HWC) we've been playing numerous WW2 games using the excellent 'What a Tanker!' rules written and published by the TwoFatLardies of Nick Skinner and Richard Clarke  If you haven't check them out yet, they are definitely worth a try as we have had such a laugh with them.

What this posting is about, is providing optional rules for the 'hardcore' tanker enthusiast who wants some extra detail in the game, a few of the inconsistencies in the data tables smoothed away, and the ability to use half-tracks and wheeled vehicles.  Feel free to:
a)  Use all the extra elements and amendments suggested, or
b)  Just use the bits you like, or
c)  Disregard completely as an utter waste of time of.....  LOL

I will shortly be placing all these into a single word document, in the meantime feel free to keep coming back to this page as I type up my hand written notes.


ACCELERATED CAMPAIGN 

If you want to play an accelerated campaign, use the following mechanism.
-  For each game played that your crew survives they receive a Battle-token.
-  Both Battle-tokens and Kill Rings can be cashed in to  Level Up.



EXTRA CHARACTERISTICS

Please note that for some of these new characteristic, a small amount of additional record keeping using either extra tokens or dice or written notes, will be required.

Slow Reload
The reloading action takes two Reload Order Die.  The activity can be carried on spread over turns.
Design Note:  Some vehicles due to the size of the rounds involved used two part ammunition,  i.e.  Soviet 122mm, Soviet 152mm, German 128mm.

NoCO
Vehicles with No dedicated Commander (NoCO) need one extra Acquisition die to acquire a target.
Design Note:  Some vehicles due to their small size only have a one or two-man turret or fighting compartment and therefore do not have a dedicated vehicle commander.

Half-Track
Cannot rotate on the spot.  Can only reverse over major obstacles.
Design Note:  The wheeled suspension is fragile.

Wheeled
Cannot rotate on the spot.  Can change any Order Die to Move Die when on roads (must remain on road for the movement..  Cannot cross major obstacles.

Fast Back
Does not suffer the normal penalty for when trying to reverse.
Design Note:  Some vehicles such as the German 234 range of armoured cars have two driving positions and the same number of reverse gears as they do forward (6).

Hot Shot
+ 2 to Penetration except at Long Range.
Design Note:  Some vehicles were issued with a full compliment of Tungsten Carbide cored rounds, USA and British tank destroyers in the main. Performance dropped off at long range however.

Very Slow
Vehicle can only use a maximum of 1 Movement Die per turn.


NEW RULE AND AMENDMENTS

Track On Target
The benefit of using additional order dice to aim at a target are not lost once the firer has fired.  They are retained for all follow on-shots (across turns if need be) until aim is lost because either the firer are target move or acquisition is lost.the next shots.  Additional Aim order dice can continue to be added.

Example:
Turn 1:  A Sherman acquires a target, and has two AIM dice. It's long range no cover in the way, so he needs a 7 modified down -1 to a 6.  He fires and misses.  He makes a note of his -1 Aim modifier.
Turn 2:  The Sherman rolls his Order Dice and gets two aim dice.  His basic 7 to hit is now modified down by a total of -3.


Point Blank
This is a new range category of 0 to 12" range.

Adjustments For Range - To Hit
Point Blank -1
Standard Range: No adjustment.   (as per existing rules)
Long Range: +1  (as per existing rules)

Adjustments On The Number Of Strike Die
Point Blank +1
Standard Range: No adjustment.   (as per existing rules)
Long Range: -1


Flank Shot Bonus
Vehicles from the flank have a bigger aspect than from the front or rear, as a result they are 1 die easier to Acquire and are -1 to hit at all ranges.


Point Of Difference Card
Sometimes it is not possible (or desirable) to have point balanced games.  In these instances for each point of difference between the sides a card is issued; this card, 'The Point Of Different Card'.  This allows the user to, once per game:
a)  +3 or -3 to their Initiative Roll
      or
b)  change two of their rolled Command Dice to a different number.
Note:
-  The cards must be distributed before the game starts.
-  Players can only play a maximum of one card per turn, although multiple cards can be played in a turn by one side (if multiple players are involved).

AT Guns
Anti-tank guns have the following Characteristics by default:
Small, Low Profile, Rapid Fire.  They may not button up.  1 drive dice allows then to change their facing, otherwise they count as immobile for the game.
They also count as TD, in that they can change any die to an aim dice, BUT this is for the first shot at a target only.  This limitation is to reflect the blast issues associated with gun barrels so close to the ground and recoil issues which disturbed the aim on many AT guns.


NEW VEHICLES THAT WILL BE ADDED

Here is a link in Dropbox to the current version of the Hardcore Vehicle Listing v18:  Link
Latest version uploaded on 31 Jul 2021.
It's currently work-in-progress...  The Germans are almost there, as are the USA.



NEW HARDCORE RULES & RULE CLARIFICATIONS !! 
I've written the Hardcore Rules up into a document that can be found here:   Link
Latest version 2-6 uploaded on 9 Jul 2021.
Let me know what you think below in the comments :)

Wednesday, 10 January 2018

MOVING THE JAGDTIGER

For the tankies out there here is an interesting read and watch of moving the Bovington Jagdtiger for the first time in 50 years.  Link
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Saturday, 29 July 2017

Saturday, 14 January 2017

The Mud Hates These Tanks: US M1 Assault Breacher Vehicle + M1 Abrams Stuck in Mud Being Recovered


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Comment: Stumbled across video of this vehicle that I never new existed ! LOL
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Wednesday, 15 June 2016

Tiger Day 2015

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Comment:  Worth a watch.  Gives me an itch to go Bovington for one of these events.  Perhaps in 2017...
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Sunday, 12 June 2016

Picture Of The Week - No 60 - M36 Tank Destroyer

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Comment:  A classic photo of an American M36 'Jackson' Tank Destroyer on its way to battle during the Battle Of The Bulge.
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Wednesday, 8 June 2016

Picture Of The Week - No 59 - Sherman Tank Called 'Bomb'

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Comment:  The tank named "Bomb" of the Sherbrooke Fusiliers regiment on June 8, 1945 in Zutphen, Netherlands. Markings on the side "D plus 365" note how it survived fighting from D-Day to the end of the war, the only Canadian tank to survive unscathed from D-Day to VE Day.

Source Library and Archives Canada




Saturday, 4 June 2016

Jordanian Challenger One Tanks Train with U.S. M1s

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Comment:  Just come across this. Although a few years old, interesting for tank enthusiasts nonetheless.

Saturday, 21 May 2016

They Were Not Divided - War Film (1950)

A few nights back I watched the 1950 film, "They Were Not Divided".  Some good clips of Shermans scattered throughout it, a short sequence with an actual Tiger I  (0:51:30 to 52:40) and CCKW trucks at 0:16:08 and 1:30:18.
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How the Pentagon is Preparing for a Tank War With Russia

For those interested in modern warfare, this is an interesting read:  Link
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